(arguably inspired by "Cave Cat" segment of Garfield: His 9 Lives, in which the dog is named. The boss is an Odiesaurus, naturally and is glitchy (at least in the Genesis version). Highlights include jumping up to avoid the broccoli falling down a cheese waterfall. Arguably inspired by the Garfield's Halloween Adventure special. The Revenge of Orangebeard: Pirate themed, this level contains many references to Pirates of the Caribbean (the ride, silly - the movie came out eight years later).The boss is a large statue of Jon, complete with evil eyes. The Curse of Cleofatra: Ancient Egypt.Particularly annoying are the bats that you cannot hit even if you try. Count Slobula's Castle: A haunted graveyard Dracula-inspired level.In order to escape, Garfield must traverse through several stages themed around various TV genres, such as Horror, Film Noir, and Science Fiction. Garfield throws away the 'spare parts' that were left upon completion, which turn into the monstrous Glitch who gets his hands on the fat cat and sends him into the world of television. They work together to fix it before they face the wrath of Jon, though what they manage to cobble up is definitely NOT a television. The plot of the game involves Odie sneaking up and scaring Garfield while he is watching television, causing him to jump in fear and land on the TV. The sprites were hand-drawn by Davis and his group of artists, which is quite impressive considering the hardware of the Genesis and Game Gear. Garfield: Caught in the Act is a Platform Game was released by Sega in 1995 for the Sega Genesis, PC, and Game Gear to cash in on the success of Jim Davis' comic strip, Garfield.
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